Design Systems at Joint Academy

Overview Joint Academy is a Swedish healthcare provider that specializes in digital physiotherapy services for patients with chronic joint pain. During my time at Joint Academy, I worked on two separate design systems: one for end users/patients and the other for the medical professional app used to administer care. The patient-facing system already existed when I started, and I helped refine it in combination with a tool change from Sketch to Figma. However, my focus was mainly on the professional-facing system, dubbed the „Clinicians Core“ system or CC for short.   Process Building the design system for the Pro App was different from building a typical design system. Instead of being its own project, building it happened continuously while developing features. At the time, there were no design files for the current state of the Pro App. So, building out the pattern library had the additional benefit of remedying that. I started by setting goals for building this system: Establishing and formalizing UI patterns for the clinicians‘ app. Preparing for the expansion and internationalization of the product. I used Atomic Design principles to set the structure of the design system and then built components on an as-needed basis. One of […]
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Pulse Design System – Docly

Project Overview The design system project, named „Pulse,“ was undertaken during my time at Min Doktor and later at Docly. Min Doktor operates as a Swedish healthcare company, while Docly serves as the international platform provider. The objective was to unify the design assets of the company in a pattern library and prepare them for scalability. As the organisation aimed for internationalisation, the design system needed to support multiple languages. It was a pivotal moment following a rebranding initiative, providing an opportunity to streamline and combine diverse assets into a cohesive design system. While we had a team of designers, I was asked to create the initial version of the system. This meant consolidating and categorising design assets in Figma and rebuilding components to leverage Figma’s features.   Process Being the first project of this kind for me, I dove into research about how other companies presented and utilised their design systems. Inspiration was drawn from MaterialUI’s component grouping on their website, which guided the structuring of our pattern library in Figma. After establishing the structure for the design system, I reviewed and mapped all existing design files and assets. This process focused on identifying duplications, consolidating artefacts, and aligning […]
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